微件:Test
<button class="ggl-start-btn">来一张彩票…
…不,三张吧</button>
刮出数字即能获得对应额度的data
当“平”“安”“喜”“乐”四个字连城一条线时,可再获得一张刮刮卡
看不懂也没关系!bot会告诉你结果!
剩余彩票:— 张 可提现 DATA:—
<img class="ggl-bg"
src="
">
<button class="ggl-redeem-hit" id="ggl-redeem-hit"></button>
<button id="ggl-scan">扫描结果</button>
<style> .ggl-root{width:375px;margin:auto;font-family:sans-serif;position:relative} .ggl-mask{position:absolute;inset:0;background:#000d;z-index:99;display:flex;align-items:center;justify-content:center} .ggl-start-btn{padding:12px 20px;font-size:16px}
.ggl-top{text-align:center;font-size:14px;margin-bottom:6px}
.ggl-frame{padding:10px;border:3px solid #ff00aa;box-shadow:0 0 12px #ff00aa88}
.ggl-ticket{position:relative;aspect-ratio:1075/1911} .ggl-bg{width:100%;display:block}
.ggl-scratch-area{position:absolute;left:10%;top:35%;width:80%;height:53%} .ggl-grid{display:grid;width:100%;height:100%;grid-template-columns:repeat(5,1fr);grid-template-rows:repeat(6,1fr);gap:6px}
.ggl-cell{position:relative;overflow:hidden} .ggl-cell img,.ggl-cover{position:absolute;inset:0;width:100%;height:100%} .ggl-cover{
background:url("
") center/cover;
cursor:pointer
} .ggl-reward{
position:absolute;inset:0; display:flex;align-items:center;justify-content:center; font-size:12px;font-weight:bold;pointer-events:none
}
.ggl-mascot{position:absolute;left:6%;top:107%;font-size:20px;color:#000} .ggl-bubble{position:absolute;left:6%;top:103%;width:60%;background:#fff;padding:6px;font-size:13px}
.ggl-controls{position:absolute;right:6%;top:103%}
- ggl-scan{opacity:.3}
- ggl-scan.active{opacity:1}
.ggl-redeem-hit{
position:absolute;bottom:1%;left:2%; width:48%;height:10%; background:transparent;border:none;cursor:pointer
} </style>
<script> (function(){
/* ===== DOM ===== */ const grid = document.querySelector('.ggl-grid'); const bubble = document.querySelector('.ggl-bubble'); const mascot = document.querySelector('.ggl-mascot'); const scan = document.getElementById('ggl-scan'); const leftEl = document.getElementById('ggl-left'); const dataEl = document.getElementById('ggl-data'); const mask = document.getElementById('ggl-mask'); const redeem = document.getElementById('ggl-redeem-hit');
const OPEN = 'https://wm.gaoice.run/images/thumb/4/4a/%E5%88%AE%E5%BC%80%E5%90%8E.jpg/180px-%E5%88%AE%E5%BC%80%E5%90%8E.jpg';
/* ===== 11 张剧情票 ===== */ const TICKETS = [
{left:2,data:0,mascot:,bubble:'你好。',onScan:'扫描完成:未检测到异常。',onRedeem:'点击兑奖区将作废本票。',rewards:{12:'DATA'}},
{left:1,data:1,mascot:'(^▽^)ノ',bubble:'第一张,只中了 DATA。',onScan:'扫描结果:DATA ×1',onRedeem:'兑奖操作不可逆。',rewards:{1:'连',3:'着',16:'四',19:'个'}},
{left:2,data:2,mascot:'(ノ◕ヮ◕)ノ',bubble:'连成了一条线。',onScan:'检测到异常排列,追加机会。',onRedeem:'系统记录兑奖请求。',rewards:{1:'平',2:'安',3:'喜',4:'乐'}},
{left:2,data:4,mascot:'(^▽^)',bubble:'中奖了。',onScan:'扫描完成:DATA 2MB',onRedeem:'兑奖成功。',rewards:{8:'DATA'}},
{left:2,data:5,mascot:'(・_・)',bubble:'什么都没有。',onScan:'扫描完成:空。',onRedeem:'无可兑奖内容。',rewards:{}},
{left:1,data:5,mascot:'(;゚Д゚)',bubble:'好像哪里不对。',onScan:'扫描警告:结构异常。',onRedeem:'请求被拒绝。',rewards:{}},
{left:0,data:5,mascot:,bubble:'什么都没有。',onScan:'扫描完成:无数据。',onRedeem:'兑奖无效。',rewards:{}},
{left:0,data:7,mascot:'...',bubble:'▒▓░▒▓▒▓',onScan:'▒▓░▒▓▒▓▒▓',onRedeem:'▒▓░▒▓▒▓',rewards:{3:'DATA',18:'DATA'}},
{left:1,data:'—',mascot:,bubble:'哦 嗯 嘿 哈',onScan:'扫描结果:DATA 溢出。',onRedeem:'兑奖接口未响应。',rewards:Object.fromEntries([...Array(30).keys()].map(i=>[i,'DATA']))},
/* ===== 第十张(索引 9)===== */
{left:0,data:'—',mascot:,bubble:'你是谁?',onScan:'扫描中……',onRedeem:null,rewards:{}},
/* ===== 第十一张 ===== */
{left:'▒▓░▒▓▒▓',data:'▒▓░▒▓▒▓',mascot:'平安喜乐',bubble:'你知道的太多了。',final:true,rewards:{}}
];
let idx = 0; let revealed = 0; let scanned = false;
/* ===== 构建一张票 ===== */ function build(){
const t = TICKETS[idx]; grid.innerHTML = ; revealed = 0; scanned = false;
leftEl.textContent = t.left; dataEl.textContent = t.data; mascot.textContent = t.mascot || ; bubble.textContent = t.bubble || ;
scan.textContent = '扫描结果';
scan.classList.remove('active');
for(let i=0;i<30;i++){
const c = document.createElement('div');
c.className = 'ggl-cell';
c.innerHTML = `
<img src="${OPEN}">
`;
const cover = c.querySelector('.ggl-cover');
cover.onclick = ()=>{
if(c.dataset.done) return;
c.dataset.done = 1;
cover.style.display = 'none';
if(++revealed === 30){
scan.classList.add('active');
}
};
grid.appendChild(c);
}
}
/* ===== 扫描按钮 ===== */ scan.onclick = ()=>{
if(!scan.classList.contains('active')) return;
const t = TICKETS[idx];
/* 第十张:刮完 → 扫描 → 死循环 alert */
if(idx === 9 && revealed === 30){
(function death(){
alert('【这里写你的内容】');
death();
})();
return;
}
/* 第一次点击:扫描 */
if(!scanned){
scanned = true;
if(t.onScan) bubble.textContent = t.onScan;
scan.textContent = '再来一张';
if(t.final){
document.body.style.filter = 'invert(1)';
setTimeout(()=>{
location.href = '/index.php?title=六世恶言之一';
},1200);
}
return;
}
/* 第二次点击:下一张 */ idx++; if(idx < TICKETS.length) build();
};
/* ===== 兑奖区 ===== */ redeem.onclick = ()=>{
const t = TICKETS[idx];
if(idx === 9){
bubble.textContent = '……无法兑奖。';
setTimeout(()=>{
bubble.textContent = '系统已记录。';
setTimeout(()=>{
idx++;
build();
},1500);
},1500);
return;
}
if(t.onRedeem) bubble.textContent = t.onRedeem;
};
/* ===== 初始遮罩 ===== */ mask.onclick = ()=>{
mask.remove(); build();
};
/* ===== 测试直通 ===== */ document.addEventListener('keydown',e=>{
if(e.shiftKey && e.key.toLowerCase()==='d'){
grid.querySelectorAll('.ggl-cover').forEach(c=>c.style.display='none');
revealed = 30;
scan.classList.add('active');
}
});
})(); </script>
