微件:GGLScratchGame:修订间差异
测测 标签:(旧)WikiEditor |
无编辑摘要 标签:(旧)WikiEditor |
||
| 第3行: | 第3行: | ||
<!-- 初始化遮罩 --> | <!-- 初始化遮罩 --> | ||
<div class="ggl-mask" id="ggl-mask"> | <div class="ggl-mask" id="ggl-mask"> | ||
<button class="ggl-start-btn"> | <button class="ggl-start-btn">来一张彩票……不,三张吧</button> | ||
</div> | </div> | ||
2026年2月1日 (日) 23:54的版本
<button class="ggl-start-btn">来一张彩票……不,三张吧</button>
刮出数字即能获得对应额度的data
当“平”“安”“喜”“乐”四个字连城一条线时,可再获得一张刮刮卡
看不懂也没关系!bot会告诉你结果!
剩余彩票:— 张 可提现 DATA:—
<img class="ggl-bg"
src="
">
<button class="ggl-redeem-hit" id="ggl-redeem-hit"></button>
<button id="ggl-scan">扫描结果</button>
<style> .ggl-root{width:375px;margin:auto;font-family:sans-serif;position:relative} .ggl-mask{position:absolute;inset:0;background:#000d;z-index:99;display:flex;align-items:center;justify-content:center} .ggl-start-btn{padding:12px 20px;font-size:16px}
.ggl-top{text-align:center;font-size:14px;margin-bottom:6px}
.ggl-frame{padding:10px;border:3px solid #ff00aa;box-shadow:0 0 12px #ff00aa88}
.ggl-ticket{position:relative;aspect-ratio:1075/1911} .ggl-bg{width:100%;display:block}
.ggl-scratch-area{position:absolute;left:10%;top:35%;width:80%;height:53%} .ggl-grid{display:grid;width:100%;height:100%;grid-template-columns:repeat(5,1fr);grid-template-rows:repeat(6,1fr);gap:6px}
.ggl-cell{position:relative;overflow:hidden} .ggl-cell img,.ggl-cover{position:absolute;inset:0;width:100%;height:100%} .ggl-cover{
background:url("
") center/cover;
cursor:pointer
} .ggl-reward{
position:absolute;inset:0; display:flex;align-items:center;justify-content:center; font-size:12px;font-weight:bold;pointer-events:none
}
.ggl-mascot{position:absolute;left:6%;top:107%;font-size:20px;color:#000} .ggl-bubble{position:absolute;left:6%;top:103%;width:60%;background:#fff;padding:6px;font-size:13px}
.ggl-controls{position:absolute;right:6%;top:103%}
- ggl-scan{opacity:.3}
- ggl-scan.active{opacity:1}
.ggl-redeem-hit{
position:absolute;bottom:1%;left:2%; width:48%;height:10%; background:transparent;border:none;cursor:pointer
} </style>
<script> (function(){
const grid = document.querySelector('.ggl-grid'); const bubble = document.querySelector('.ggl-bubble'); const mascot = document.querySelector('.ggl-mascot'); const scan = document.getElementById('ggl-scan'); const leftEl = document.getElementById('ggl-left'); const dataEl = document.getElementById('ggl-data'); const mask = document.getElementById('ggl-mask'); const redeem = document.getElementById('ggl-redeem-hit');
const OPEN = 'https://wm.gaoice.run/images/thumb/4/4a/%E5%88%AE%E5%BC%80%E5%90%8E.jpg/180px-%E5%88%AE%E5%BC%80%E5%90%8E.jpg';
/* ===== 11 张剧情票 ===== */ const TICKETS = [
{left:2,data:0,mascot:,bubble:'你好。',rewards:{12:'DATA'}},
{left:1,data:1,mascot:'(^▽^)ノ',bubble:'第一张,只中了 DATA。',rewards:{1:'连',3:'着',16:'四',19:'个'}},
{left:2,data:2,mascot:'(ノ◕ヮ◕)ノ',bubble:'连着刮出了四个字!',rewards:{1:'1', 2:'2', 3:'3', 4:'4', 5:'5', 6:'6', 7:'7', 8:'8', 9:'9', 10:'10', 11:'11', 12:'12', 13:'13', 14:'14', 15:'15', 16:'16', 17:'17', 18:'18', 19:'19', 20:'20', 21:'21', 22:'22', 23:'23', 24:'24', 25:'25', 26:'26', 27:'27', 28:'28', 29:'29', 30:'30'}},
{left:2,data:4,mascot:'(^▽^)',bubble:'中了刮刮乐!DATA 2MB',rewards:{8:'DATA',14:'🎟'}},
{left:2,data:5,mascot:'(・_・)',bubble:'什么都没有。',rewards:{22:'DATA'}},
{left:1,data:5,mascot:'(;゚Д゚)',bubble:'好像哪里不对。',rewards:{}},
{left:0,data:5,mascot:,bubble:'什么都没有。',rewards:{6:'🎟'}},
{left:0,data:7,mascot:'...',bubble:'▒▓░▒▓▒▓',rewards:{3:'DATA',18:'DATA'}},
{left:1,data:—,mascot:,bubble:'哦 嗯 嘿 哈',rewards:Object.fromEntries([...Array(30).keys()].map(i=>[i,'DATA']))},
{left:0,data:'—',mascot:,bubble:'你是谁?',lock:true,rewards:{}},
{left:▒▓░▒▓▒▓,data:'▒▓░▒▓▒▓',mascot:'平安喜乐',bubble:'你知道的太多了。',final:true,rewards:{}}
];
let idx = 0; let revealed = 0;
function build(){
const t = TICKETS[idx]; grid.innerHTML=; revealed=0;
leftEl.textContent=t.left;
dataEl.textContent=t.data;
mascot.textContent=t.mascot||;
bubble.textContent=t.bubble||;
scan.classList.remove('active');
for(let i=0;i<30;i++){
const c=document.createElement('div');
c.className='ggl-cell';
c.innerHTML=`
<img src="${OPEN}">
`;
const cover=c.querySelector('.ggl-cover');
if(!t.lock){
cover.onclick=()=>{
if(c.dataset.done)return;
c.dataset.done=1;
cover.style.display='none';
if(++revealed===30)scan.classList.add('active');
};
}
grid.appendChild(c);
}
if(t.lock) scan.classList.add('active');
}
scan.onclick=()=>{
if(!scan.classList.contains('active'))return;
if(TICKETS[idx].final){
document.body.style.filter='invert(1)';
setTimeout(()=>location.href='/index.php?title=六世恶言之一',1200);
return;
}
idx++;
build();
};
redeem.onclick=()=>{
bubble.textContent='(;゚Д゚)提示:兑奖区刮开后将视为无效哦。';
};
mask.onclick=()=>{
mask.remove(); build();
};
/* 测试:Shift + D */ document.addEventListener('keydown',e=>{
if(e.shiftKey&&e.key.toLowerCase()==='d'){
grid.querySelectorAll('.ggl-cover').forEach(c=>c.style.display='none');
revealed=30;
scan.classList.add('active');
}
});
})(); </script>
